PubQuiz is a new take on the classic pub quiz principle. Participants use their smartphones to answer questions and sabotage the opposing teams. Built in a team of 4 as part of the Scripting for Designers minor.
This web app shows a lot of similarities with PubQuiz. The principle is the same but it is built with different technologies. This taught me a lot about the strengths and weaknesses of serval technologies. Out of the two quiz apps, this one was the clear winner!
Game Out was sparked by the teams shared memories of playing outside with our friends and the realisation that this seems to be a dying phenomenon among the younger generation. This web-based application was a proof of concept to give playing outside a little upgrade. In the prototype, kids use their smartphones to collect the most coins. This is achieved by tracking the phone’s location via GPS.
A small project that I did for a YouTube channel that I run with a couple of friends. Note the randomly selected cinemagraph in the background!